We need a 3D view
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Join Date: Dec 2007
12-02-2010, 12:32 PM
Adding wireframes might be doable but an on-the-fly placement of 3D objects, displaying in real-time might be too resource intensive for many users.
A side view of these huge maps would not be optimal either - it would need to be isometric but that only does so much.
Honestly, 2D is great for getting a simple idea of where things are and then checking them out (by moving the spawn point) is how you verify.
Doing this, I have:
Placed guards in guard towers
Placed NPCs in XL compounds
Ensured Objects are below the terrain on unlevel terrain (i.e. nothing floating) etc.