Ask Cryptic: December 2, 2010
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Join Date: Dec 2007
12-02-2010, 03:43 PM
Q: Havraha: The improvements to sector space are monumental, but the realism of the improvements is spoiled for me every time I actually enter a system and see the same garish backgrounds and cartoony lighting that plagued sector space before. Are you guys planning on updating the mission instances to look more real as well?
A: We think that the environment team has done an amazing job at making individual systems look unique and interesting, and while they might not have the "realism" of Sector Space, we feel that they add a necessary change of scenery and do not plan to change them. Some of the system space screenshots are absolutely breathtaking and I'm not exactly sure what you don't like about them, other than the fact that they are much more dramatic than the cold dark sector space.
I don't think anyone disagrees that certain elements of the artwork in the systems is quite beautiful, but that doesn't mean certain things should be there. I'm surprised to hear that Dan doesn't see what I don't like about it, considering I think a TON of players, since closed beta, have been complaining that you
see a nebula from Sol system, for instance. Beautiful is one thing, but be beautiful where it matters -- throwing things where we know they don't belong just bugs us.
As far as the lighting is concerned, all I would prefer is that, for the most part, the darker lighting of sectorspace apply to the ships while in instances. It's kind of jarring when you jump from a very realisticly lit ship in sectorspace, to a ship that seems to be lit fairly well from every angle while in space, but perhaps that just's me. Even adjusting the shading so you get an even darker shadow, almost blackness, on the dark side of a planet would add to the realism of space instances I think.
I'm not advocating completely overhauling every mission in the game -- just add some tweaks to bring things more in line with the sexy look of the new sectorspace.