Foundry: Initial Thoughts
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Join Date: Dec 2007
12-02-2010, 09:43 PM
The problem is that changing the Y-axis wasn't doing anything. I know what it's *supposed* to do. My suspicion is that Contact entities override the Y-axis so that they conform their placement to terrain features. Which is awesome on the ground, but not as awesome in space, where they seem to stay at y=0 even if you set it to y=100.
On space maps, this number needs to be insanely high.
On ground maps, the NPCs will fall on any objects underneath them. and rest there.