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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
12-03-2010, 11:38 AM
Quote:
Originally Posted by Walshicus
Not really - Foundry ties into the list of races and ships as it is and any races not explicitly given conditional dialogue would use the default.

And let's face it, more often than not you'd only want to single out one or two races to be different from the default; say if you had a mission on Vulcan and your security officer was listed as Vulcan.

Re: aliens... that's a separate discussion I think. As someone who's main Federation character is an "alien" intended to be a Garidian [Vulcanoid], I'm sure to feel the sting of this regardless.
Well, if there isn't a logistical issue involved, I can't say I'd mind seeing it (though at that point I'd want the extra layer of granularity to do stance and race alike -- honestly, being able to make someone who's lighthearted crack jokes and someone who's stern be brusque would give me much more sense of personality than "someone who is human talking like a human talks." )

Perhaps it would be best implemented as you say -- a 'flaggable' system, where it goes by stance/personality unless a given race is flagged in a mission, and then it goes to the racial option.