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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-04-2010, 06:01 AM
ok you can actually use 'the talk to contact' option on the storyboard and then select the contact as one of the 5 or 6 people that you can pick from on ds9 itself.

that way it becomes part of the real in game map. people go to the normal ds9 as usual and speak to that person, just like they would go and speak to holo leeta or the captain. the only draw back to that is it has to be one of the few people cryptic have selected as able to talk to you (last time i check there are a couple in ops, a couple in the bar, an admiral on the second level and someone in the cargo bay)

also grant message does not appear in the play test. it only appears once you have published it and the other player has selected your mission, so dont worry if you cant see it straight away.

you can create your own version of ds9 using the maps they provide but you have to add all of the contacts yourself and wont look quite as good. this is mainly if you want a combat situation to occur on ds9, then you can be in the normal social zone as everybody else.