My views on why STO can't hold on to it's players
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Join Date: Dec 2007
12-04-2010, 10:12 AM
Originally Posted by
Sounds largely similar to my experience with WoW. It's a genre thing. Although I do agree that leveling up is too fast. I would like to see it take 6-10 hours of gameplay per level once you reach captain, with that increasing every level. Hitting that last level should take a long time, and there needs to be content to do instead of exploration missions. That's the only thing I can fault them for. Otherwise it's an excellent mmo imo.
I agree that it needs to take longer, but I also understand why it is the way it is. Cryptic would have to double the number of episodes Fed side to even out the levelling curve. Because there's nobody, I mean nobody, who would be happy with slower levelling if what that meant was 'Run the same Exploration mission 20 times instead of 6'.