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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
12-04-2010, 09:20 PM
And another question arises during my testing. This one involves going through a transition to another part of the map (such as an interior map that has two decks on it). I can't seem to find a way to get it to work without borking the entire map (even if I set the initial transfer into the map to, say, spawn point #1 at the start, it dumps me at spawn point #2 in the second section). I can certainly work around it by just doing a clone map, but it's kind of annoying.