Ambient with Combat Behavior Explanation of Variables
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Join Date: Dec 2007
12-05-2010, 04:50 AM
Originally Posted by
Thanks Allerka. This is really helpful. My only problem is that none of it seems to work. Have you tested this with groups of npcs? Is there a specific group? Do you have to publish the mission before seeing the results, or can you play around with it in map previews?
Most of it's been working for me in map testing (I haven't published anything yet). Wandering appears to be sporadic at best, but the map might also be a factor (it's heavily strewn with debris and isn't very maneuverable). But Idle and Chat have worked fine for me (I've got an NPC at one point who's basically hiding in a corner with one of those afraid emotes and occasionally says something). This is all on Fed and Borg NPCs. The only thing I haven't really tested yet is Jobs (as the map is pure combat, there's not much room for that anyway