Join Date: Dec 2007
Posts: 148
i think i found an answer for this. at least it worked for me. on the map transfer block in your storybord there is a place where is says leaving ... the old map's name...and it says "leave from" if it says "whole map" i think anyplace on the map will trigger the next spawn. if you select an object or a marker it may fix it... worth a shot
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