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Lt. Commander
Join Date: Dec 2007
Posts: 120
Just thinking outloud:

If you drag a story objective onto another one you get both sitting parallel in a "Complete All" box. That's pretty cool.

If we had the option to also create "Complete One" boxes, am I right in thinking that by nesting both types of boxes in different kinds of combinations, you could pretty much create any structure of story?

In other words, i'm asking, would the simple addition of "complete one" box function allow all of the missions structures that foundry peeps would like to create?