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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
12-08-2010, 11:54 AM
Originally Posted by Allerka View Post
No, technically STO has no physics engine (or a very limited one if it does), so if you place an object in the air, it'll just float there and won't "fall" at all.
It has physics, it just doesn't render physics on every object.

Player characters have a very simply physics engine and Phys-X enabled objects obviously use that proprietary technology.