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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
12-13-2010, 11:56 AM
Originally Posted by Cryptic_Gozer
Eriksson and the Transport Raid had a problem with the mission logic, making them extremely hard to compete.

Long story short... when ships "warp out" in STO the server actually kills them to get rid of the ship from the map. This "kill" was being counted as a player kill and failing the mission.

I've fixed the missions internally, the fixes should be headed out to Holodeck shortly. Keep an eye on the patch notes.
sweet... I nearly lost my mind the other night trying to figure out how I was failing these. I finnallly concluded I had ****ed off someone on the high council and they was fudging the reports to make me look bad!