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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
12-13-2010, 12:56 PM
Quote:
Originally Posted by Cryptic_Gozer
Eriksson and the Transport Raid had a problem with the mission logic, making them extremely hard to compete.

Long story short... when ships "warp out" in STO the server actually kills them to get rid of the ship from the map. This "kill" was being counted as a player kill and failing the mission.

I've fixed the missions internally, the fixes should be headed out to Holodeck shortly. Keep an eye on the patch notes.
Really glad to hear that. I've failed with 4/4 completed in the mission optional objective several times.