Costomizable enemy stats, more function on costume createor?
View Single Post
Join Date: Dec 2007
12-14-2010, 11:35 PM
Perhaps they could, but if Foundry missions grant an end-of-mission XP/loot reward, removing skill point and item drop chances from NPCs customized this way may still leave some exploits uncovered.
I am not sure how. as it stands, I can build a mission entirely without combat, right? So what could a fully customizable NPC that cannot grant any skill point or item rewards (heck, he might not even count for Accolades and Klingon Kill missions) do?