Question for Gozer and the Design-minded: How does a PuG become a group?
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Join Date: Dec 2007
12-18-2010, 03:49 PM
Originally Posted by
I There needs to be must-team objectives throughout the game to teach people the benefits of teaming. By the time they get to the STFs people are to hardened into the solo play mode.
Which is why removing system instancing would be the better overall path. When you actually see someone else doing a mission you actually feel like teaming up to do it faster/easier/to help out. Not to mention the fact that this is one of the ways you make friends and join guilds in other MMOs