Can individual NPC behavior be customized?
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Join Date: Dec 2007
12-18-2010, 07:08 PM
Off the top of my head, the only way I can think of to make your NPC talk to the players when they approach is to place a marker over the NPC. Make the radius small enough so the player(s) have to get close in order to trigger the action. I honestly don't know at the moment if making an NPC speak is an option you can trigger with markers.
Just an idea.