Can individual NPC behavior be customized?
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Join Date: Dec 2007
12-18-2010, 07:16 PM
I had a similar problem with a "Scan Object" objective in my space map.. no matter what I tried changing, the scannable "Object" was always named "Object" on screen.
I assume this is one of those options we'll see change as the foundry evolves. Kind of like allowing us the multiple chat dialog options with a single NPC, or letting us return to objects we've already used for mission objectives.