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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
12-19-2010, 06:48 PM
I'm inclined to agree with Mustrum. The ratio of players to creators is probably much more heavily tilted towards creators right now, as we're the most enthusiastic ones about getting involved in this. I'm literally the only person in my fleet that's fiddled with the Foundry, but most of them are looking forward to merely playing UGC when it comes to Holodeck with no intention of making their own missions.

I've tried to do initial reviews for newly-published missions to help people get started, but 1: I can only do so much, and 2: most of the missions I've played, unfortunately, have been pretty terrible, which kills my motivation to keep reviewing. I suspect that may be another factor that will keep people away (i.e. they try out a couple new unreviewed missions, said missions are very rough and unpolished, and that turns them off from trying out further missions that aren't "proven" successes in the future).