Bug: Idle Animations Fail in Published Mission
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Join Date: Dec 2007
12-20-2010, 11:09 PM
I also have "dead-bodies" that are standing upright... spooky.
I might be wrong, but I think the Wander seems to be using the Idle and the Idle seems to be using the Wander settings.... it seems like the mobs I'm giving predominantly idle behaviors are behaving like the ones I intended to give predominantly wander behaviors and visa versa.
If it helps my project is: ST-TCJC4C5YD.