How to fix "Faction" is overpowered
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Join Date: Dec 2007
12-21-2010, 04:19 AM
*No BO space based abilities
*No space based captain abilities
*Ships with fixed weapon loadouts
*A new power management system, where higher level equipment requires more power (which can be slightly offset with higher level warp cores, some of which can only be fitted to specific craft).
*Passive ship repair takes far longer, with active ship repair being done using consumable kits (faster but not instantaneous). Kits can be beamed from ship to ship (requiring a dropping of shields) and can even be stolen from an opponents. Each ship can have a maximum of 9.
*Death penalties are active.