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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
12-23-2010, 06:09 PM
How is ground combat looking? I recall certain devs metioning a real need for change as to the way the game plays on the ground. I also remember talk of experimental builds where players used the mouse pointer to aim weapons. What have you learned from these tests, and how do you plan to improve ground combat without having to redo or modify every ground combat instance?