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Join Date: Dec 2007
12-26-2010, 04:45 PM
Originally Posted by
Most interior missions in both the standard game and in the Foundry have this issue.
it's NOWHERE NEAR as bad in any of the Cryptic created interior missions. It was back in open beta but at least for the storyline stuff; they fixed most of those issues. I don't have my Boffs trying to run through walls; nor do I encounter NPC that can shoot through walls or the ceilings and floors in Cryptic made missions. I do all the time in Foundry created missions, and tht's not the mission desiger's fault. It's whatever pathing and beacon placement algorithym th Publishing process uses that causes these issues.