Uncertain Future for STO?
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Join Date: Dec 2007
Uncertain Future for STO?
01-10-2011, 07:42 AM
I saw this article, and was a bit concerned over what Atari may be doing to our beloved Star Trek Online. The article can be found
, but for those that can't check it out, here's the C&P and I have set in bold the few parts that concern me the most:
Atari has named a new chief executive today, promoting Jim Wilson from within to the top job as part of a plan to resuscitate the company’s struggling video game business.
Atari is the oldest brand in video games, but it has not been the most successful. The company has changed hands a few times and is now based in Paris, France. Wilson, who was deputy CEO, replaces Jeff Lapin, who is leaving the company.
For the first half of the fiscal year ended Sept. 30, the company reported revenues of $38 million, down 57 percent from $89.9 million a year ago. The company reported a net loss of $12 million, compared to a loss of $37.9 million a year earlier. That’s pretty sad for a company with a brand that goes back to the beginning of video games. Atari’s Pong ignited the video game revolution in 1972.
Wilson joined Atari’s U.S. division as CEO in 2008. He helped turn around that business and has been focused on getting things right in Europe. The company has shifted more emphasis to its digital, online, and mobile businesses.
But it suffered a huge setback when Star Trek Online, made by the Cryptic Studios division of Atari, was poorly received. Atari has taken the Cryptic resources and focused them on social casual online games. Smaller games such as Faeries vs. Darklings (pictured) are the focus for the future.
“Jim has the board’s full support as he continues to drive new goals of growth and success. At the end of Jeff’s mandates, Atari is better positioned as we enter the next strategic phase of our plan,” said Frank Dangeard, Atari chairman, in a statement.
But Atari is a small fish in a pond full of piranhas. Rivals such as Electronic Arts, Activision Blizzard and Ubisoft are far bigger and have proven more adept at making hit games. Wilson will run the company’s operations from Los Angeles.
Does this mean the level of customer service and GM support we have now will be cut to almost non-existent levels? Will the prospect of future weekly episodes be hampered by the lack of developers for the game? I hope not. I enjoy this game thoroughly and purchased a Lifetime Subscription because I see myself playing this game for a long, long time. I would like to hear something from the Devs (who hopefully won't end up losing their jobs because of this!) to settle my fears and the worries of anyone else.
Also, if this has been brought up before, I apologize. If this is the case, please feel free to delete this thread.