View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-15-2011, 06:43 PM
Quote:
Originally Posted by Jim_Sheridan View Post
Yes it helps! It gives some nice options for multiple answers and some non-linear way of dealing with the story.
I'm glad you've found some help with this tutorial, however, the non-linearity of the dialog is only an illusion because eventually to proceed with the objectives and thus resolve the mission, the player must go through every dialog option. That's all we have for now.

Quote:
Originally Posted by Jim_Sheridan View Post
Still i am sad that there is no "choice-and-consequence" option in the foundry (yet?)
Cryptic is just now starting to toy with the possibilities so it's on the Foundry road map, but we'll have to wait a long time, in my opinion.

Quote:
Originally Posted by Jim_Sheridan View Post
I suppose writing "you have failed the mission, please exit" is the next thing to do that kind of storytelling.
I really advise against that kind of dialog, story-writing or even thinking. MMO's aren't built with failure in mind, and that's how players want it actually. Don't let all the talk about challenge convince you otherwise.