Slaves or Saviours - my first mission
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Join Date: Dec 2007
01-17-2011, 03:18 PM
Originally Posted by
The weeklies are pretty good, but that is not what we got at first. I've said already the weeklies are good, when they are available.
The game fails to implement Star Trek principles at a very basic level, there is no meta level of Star Trek. First of all you can't set phasors to stun. What is meta about that? It's not even Star Trek 101. Plus you go around and kill everything. That's not Star Trek 101 or even 100. There is no meta anything. LOL!
First off, some phasers have stun. Look at a stun hand phaser some time.
Secondly, if all weapons had a stun setting then two things would occur.
1. The shields would never go down so your enemy would basically never die. (plus you can't one hit them or they could one hit you)
2. The bodies would stay. There is a reason why games remove dead NPCs...
Again, you want a simulator, which is fine. STO was never designed for that. It was designed to apeal not only to Star Trek fans but also to non-Star Trek fans. I'm sorry if they have to design missions that don't fit your ideal view all the time but like I said, if you don't like it show us you can do better.