Insights into the STO game mechanic that should be assembled together.
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Join Date: Dec 2007
01-31-2011, 02:28 AM
Each weapon has a base damage, which it does at MK0 (Standard Issue). Weapon damage is based on two separate components: Equipment Mark and Skill Level. These are added to the base damage, and are completely independent from one another (ex: you'll get the same skill bonus whether you have an MK I or MK XI weapon). At Max Equipment mark/Skill Level (ignoring consoles) your damage will be 310% of the base.
= 10% increase on the base damage per MK (Max 110% at MK XI).
= 1% increase on the base damage per skill point. Consoles keep adding damage in this same way.
Thanks, Nagorak! I added it to the initial post.
Am I correct in assuming that energy levels affect the final total damage?