Wander broken - enemies don't move
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Join Date: Dec 2007
02-02-2011, 06:10 PM
Originally Posted by
I also just posted a thread asking Cryptic to not put more UGC on holodeck until they fix pathing in maps and mob wandering. If they put stuff on live like it is, all they will accomplish is to sour the players on UGC since they won't know the pathing problems and stationary mobs are not the authors fault.
After hyping UGC so much, to launch it like it is will just sour potential players and make them think UGC authors turn out crap missions.
I would disagree, this is still in beta in Tribble so this is expected.