The Vault: Good ST storytelling, but too short
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Join Date: Dec 2007
02-06-2011, 09:59 AM
Originally Posted by
Overall, the mission was a success in design and JHeinig's storytelling. The use of shuttlecraft was an awesome plot device, and alot of fun against fighters in the station. However, way way too short. Why did they build a huge new station (I think it's new, might be old; hopefully we will see more of that) to create a mission that is easily finished in 15-30minutes.
It's stuff like this that is killing the potential for any kind of rebirth a year in. Since dstahl said they have less than 200 at Cryptic and the majority on STO are for content design now, I hope that longer more detailed missions playable at any level appear more frequently.
Good points, and one reason why redesigning the starbase at Earth could have waited and those hours put into more and more content and races to play.
However, the game is going in the right direction, albeit a little slowly, but it was worth buying a lifetime yesterday