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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-12-2011, 01:42 AM
Quote:
Originally Posted by D0L13N
I would love to see far more parts for us to pick and choose from, and maybe have the parts effect what 'bonus' stats the ship has to offer. This would not likely happen, since Paramount/CBS so strongly controls content decisions. It is sad that our little sand box threatens them so much. Like we could even hope to seek ownership. Or worse make something far better then they might design.

In the end, ship hulls are just a fancy bling bling we want to show off to others. And the more options we have is all the more work/bug fixing that Cryptic probably does not always have time to invest in. Atleast we have a Star Trek game to enjoy. I was trying to get the old Taldren 'StarFleet Command' games to work for my Trek fix. Nice to see Cryptic UI came out a bit simular to that great classic.
I am in agreement with you. Unfortunatly, the writer of the story "The First Duty" somehow managed to get copyrights to the character Nicholas Loncardo. How that happened is ludicrist. The way I see it, if you make a ship or character in the Star Trek Universe, and it makes it into print or on screen, then it becomes a part of the franchise, and falls under the property rights of the Star Trek name. The only real concession I would give, is credit for the origin of said character or design, and look for imput as to character motivation.