Bridge Co-op STF?
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Join Date: Dec 2007
02-15-2011, 04:42 PM
Originally Posted by
I had written a great deal on the subject in pre-beta.
The end result is that we'd need a lot of mini-games and instances within the same instance (ie. Sickbay, Engineering and Bridge all affecting a ship flying in System space). Technologically it's a nightmare.
Ah the old days and the Officer of the Deck idea...