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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-20-2011, 04:22 PM
I agree!

Less trash, more interesting boss fights!

Bosses should be tough but also a bit more obvious in what they do and how they work. When people have a clear idea of why they died, it makes the failure feel less painful.

Bosses that die in 15 seconds are weaker than elite tactical drones...