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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5 Tactical Captain's Playbook
02-25-2011, 02:34 AM
There's only one kit, you clueless redshirt: Squad Leader! Rally Cry is an incredible buff that only tactical captains can have. You also get a photon grenade that you can time for maximum effect. Spec into your rifles, pet your T8 damage tribble, and give 'em hell. Tactical BOs are useless, but your superior damage makes you the premier leader of an away team.

Tactical Captain's Playbook (legend):

Inferno:
Kit: Squad Leader
Exposer x4
An all-out offensive, with only your [Large Hypo]s to save you. Not recommended but will hit like a meteor.

Safety Fire:
Kit: Squad Leader
Exposer x3
Medic
This is the best away team in existence. Still hits brutally hard, and now you have the unparalleled reflexes of a BO with healing powers to save you.


Snow Ember:
Kit: Squad Leader
Exposer x2
Medic
Shield
The more exposers you take out of your group, the slower combat will go. But you also last longer against oncoming damage from hostiles, especially since this group has six heals. This play is not recommended, but may be necessary depending on circumstances.

Redwood:
Kit: Squad Leader
Turret x4
The trees! They are calling to you! But forest fires are bad, and you can do better than turrets with your damage.

Safety Pine:
Kit: Squad Leader
Turret x3
Medic
A smaller and slightly less flammable Redwood. But still, you can do better than turrets.

Snow Willow:
Kit: Squad Leader
Turret x2
Medic
Shield
The more turrets you take out of your group, the slower combat will go. But you also last longer against oncoming damage from hostiles, especially since this group has six heals. This play is not recommended, but may be necessary depending on circumstances.

Whiteout:
Kit: Squad Leader
Medic x2
Shield x2
Whiteouts stop all activity, including your own. This play has nearly no offense whatsoever and should only be used in extreme circumstances. Crouch, set your CAMT for every enemy you try to kill, and pray.