Cryptic needs to redo the Transport Raid and Erikson
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Join Date: Dec 2007
03-01-2011, 08:28 PM
Originally Posted by
I'll take a look at this one more time. I may just have to make the transports unkillable after you loot them, as it's this logic that is the root cause of all the problems.
I didn't want to do this because I wanted to give you guys the option of blowing up the friegters after you looted them but at this point just pulling that option is the only way I think I can fix this issue for good.
If you could also make them unforgettable that would be nice. The tendency for the game to auto target things you don't want to shoot at is astounding. Like in Night of the Comet where apparently your tactical officer really wants you to alter the time line.