Consoles, Triggers, and Enemies Question
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Join Date: Dec 2007
03-06-2011, 12:15 PM
Originally Posted by
Can I set it so that one console causes a large number of enemies to appear and a second console makes them disappear?
You can do this with objects, but not with npcs. Currently, npcs can only go from hidden to visible. I'm not sure why they are restricting the options for npc contacts, but they may be doing this for groups to prevent exploits.