Place Markers can't be triggered?
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Join Date: Dec 2007
03-09-2011, 04:18 AM
I would solve it like this:
Create 3 markers - 2 in the corridor and 1 in room B. Set the second marker in the corridor to be hidden an make the room B marker trigger this second marker into visible. This way you don't even have to make an objective.
Of course, if you want to use objectives you can set the secorn corridor marker to become visible (you can still deactivate the waypoint feature so it won't show up on the map) once the objective in room B is complete.
EDIT: Wait, I just realized that you don't want something to happen the first time you pass the corridor. In that case, 1 marker is enough.