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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-10-2011, 04:41 PM
Originally Posted by razoreye2005 View Post
Solution here is to move all but one of the other enemy dots off the map totally So that only one will spawn within the zone.
While you could move them to another spot on the map, Cryptic no longer allows you to move the actors entirely off of the map. I believe that it works on play text, but not after publish.

Another issue is that the extra npcs, if moved to distant parts of the map, may jump to your location, especially if there is a kill objective.