Quote:
Originally Posted by mapolis
It will be an FX object like the other particle effects in the library, so you can use it with triggers. It will also work on a fixed radius so you can just have specific parts of the map shake. I think I can even make the camera shake ramp up as you get to the center of the volume.
And yes, it will be available for all map types 
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that sounds really cool.
on a slightly separate issue can we get mini explosions as well. (im pretty sure they are not there yet unless ive overlooked them) i noticed a few at the end of cutting the cord on the asteroid and i think that would be a nice effect to have.