Bottles and usage
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Join Date: Dec 2007
03-15-2011, 05:31 AM
This is actually just a bug when PREVIEWING your map, which makes it rather difficult to do any testing...
On my first Foundry project that I just published today I had spent a fair amount of time placing bottles on tables because I couldn't figure out why I couldn't see them.
The situation was basically this, that I discovered.
I'd initially load in to my ground map and the initial mission dialog would be forced on me. As soon as I cleared that dialog box or completed it, a partial reload of my map would occur and my bottles would disappear. As long as I just pushed the initial dialog box aside there wasn't a problem and I could verify my bottle placements just fine. There were also no issues with them at all in the live version of the mission.
Just wanted to toss in my personal observations before the devs go hunting for something that isn't quite as it appears.