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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-15-2011, 08:51 PM
Originally Posted by Zutty View Post
Hi all,

I'm a total newbie when it comes to the Foundry, but I'm having fun playing around.

I wanted to make a simple encounter where a ship warps in when you reach a trigger. I set a reach marker and made the ship trigger on component reach. I added the "Warp in - Federation" idle animation and give it a duration of 100. The ship appears as expected, but the warp-in animation just loops over and over, regardless of the animation duration.

The "warp-out" animation is affected by the duration slider, such that the ship warps out and stays warped out for the specified duration.

Is this a bug, or am I just abusing animations? Is there a better way to get a ship to warp in?

Hmmm... this could be a bug. I've seen quite a few other animations that don't seem to be affected by the duration slider.