Thread: Damaged enemies
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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Damaged enemies
03-22-2011, 09:53 AM
In one of my storylines, I want the player to attack an enemy. But the enemy should not be destroyed/killed. When the enemy is heavily damaged/wounded, the enemy should become neutral and a conversation should start. How am I able to do that?