PVP Needs rewards to boost player activity
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Join Date: Dec 2007
03-24-2011, 12:20 PM
I to feel that PvP is extremely bad at lower levels....Lt.Cmdr, Cmdr and Captain.
I think that it is due more to PvE levels faster, fed side, and can get to the "end-game" fairly quickly without having to hassle with PvP queues.
Furthermore, I do not feel Cryptic taking time and $$ to make 'special' weapons or ships to encourage PvP. Heck, they cannot even make 'special' ships for KDF balance, let alone 'special' weapons to further diversify fighting on both sides.
I do think a 'reward' is called for to 'entice' more PvP presence.
Data samples all 3 types for each level x5
EC Raised by 40%
Skill point Raise by 40%
BO points Raise by 50%
Incentives to allow you to craft your own weapons or consoles.....to allow you to increase your BO skills faster and more readily.....to allow you to earn more EC to buy weapons and consoles.....to allow you gain skill levels faster to speed you through levels.
We all want to get to end game to play with our Friends, Fleet and not all want to really PvP to get there. "Sweeten the pot" and you will get increased participation....just my thoughts on it.