Thread: map transitions
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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-26-2011, 12:17 AM
I think the way it is handled by the engine is this: If you go from space to ground/interior or from ground/interior to space a beam effect will occur. If you're going from ground/interor to ground/interior then no beam effect will occur.

This seems to be hardcoded. I really hope Cryptic will change that, though, and gives us a drop box (or something) in the transition element on the storyboard.