View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-28-2011, 11:16 AM
Quote:
Originally Posted by MustrumRidcully View Post
So, we now finally got some branching options. It doesn't work quite as I expected it, and seems to be mostly dialog or state-driven. Still, it should be something that might allow creating some puzzles that require more then interacting with clickies in a sequence.
Currently, you can create a puzzle by combining:
  • Dialogs.

  • Interactions with objects

  • Having the player position their character somewhere and interacting with an object.
That's about it as far as I can see.