The Foundry and Puzzles
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Join Date: Dec 2007
03-28-2011, 11:16 AM
Originally Posted by
So, we now finally got some branching options. It doesn't work quite as I expected it, and seems to be mostly dialog or state-driven. Still, it should be something that might allow creating some puzzles that require more then interacting with clickies in a sequence.
Currently, you can create a puzzle by combining:
Interactions with objects
Having the player position their character somewhere and interacting with an object.
That's about it as far as I can see.