The Foundry and Puzzles
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Join Date: Dec 2007
03-29-2011, 07:20 AM
Originally Posted by
...You would of course have to build a way for the character to try again.
The problem with this is that currently we cannot implement a reset switch for this kind of puzzle that would work infinitely. The reset switch, naturally being an Interaction will itself have only one use so you'll have to add a lot of such switches and a lot of object sets to re-create the puzzle every time the player resets it.
Eventually, you'll get a player who will fail more times than you've planned for, and then the player would be stuck. I doubt most players would feel understanding towards the current Foundry limitations and would instead blame the author for the entire mess.
If however we had infinite re-use of map objects, well... things would be different then.