Hey everyone
Just wanted to toss out there that I have my first Foundry mission live on Holodeck. I tried to give present the player with a few different options when it comes to completing the main objective using triggers to enable/disable various elements on the map.
I tried to keep it balanced between ground, space, combat and non-combat and provide some interesting characters and dialog. If things go well I hope to do 4 more missions continuing on this story.
Here's the mission id: ST-HQKARNLSG
Feel free to offer any constructive feedback on how to make it better! Thanks in advance.