Revisiting maps in a mission
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Join Date: Dec 2007
04-03-2011, 02:27 PM
Unfortunately adding and removing objects won't work in this particular case, and without some kind of 'fade to black' effect I think it would be jarring and distracting even in the best of circumstances.
The only other thing which would help me would be figuring out a way to move the player from one area of a map to another without requiring them to manually walk there but I haven't been able to figure out a way to make that work either. If it's possible to, say, have the players sent to Spawn Point #2 on the same map after completing Objective Y, even if there's a loading screen in the transition, that could do the trick too.