Thread: Arming NPCs
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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-06-2011, 10:52 AM
One of my characters just screams to have an opportunity to get into the thick of the fight. Unfortunately I'm not comfortable skinning an NPC group with him as having him die would break the story.

What I would like is to have a NPC capable of carrying a gun and actually firing it. They don't have to damage enemies, just be there giving the appearance they are "in the fight" but neither taking nor doing any damage to prevent abuse.

I'd also love the ability to set animation waypoints so a NPC will follow a predetermined path.

Considering we're still at version .5 in the Foundry, I have very high hopes. I can hardly imagine what we will have in Foundry 2.0!