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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-06-2011, 01:21 PM
It's possible I may need to tweak the fights a little more on my current mission as well. One of the things I tried to do, to make the fights a little different, is to add an ensign-level squad nearby to a stronger one. But if it spawns too many medics, even the ensign-squad could be an issue. The play-test I did with my admiral worked out OK, but it's possible it'll be a pain for other random players. I may have to go back and look.

EDIT: Just tweaked the squad positions a little to minimize this in "Of Minds and Men", and am re-publishing as I type this.