Brains Before Bounty(by Dixonium)
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Join Date: Dec 2007
04-08-2011, 10:22 PM
Originally Posted by
Literally one of the only missions I've ever actually quit out of in frustration.
I wanted to like it, I really did think the dialogue and setting was fantastic. But after being wiped, one-shotted twenty times in a row by those ****ing annoying Nausican mobs on Advanced, I had to spend just as much time trying to get out of combat to quit.
Thanks for your feedback, Walshicus. I'm sorry that you didn't enjoy the mission. The Nausicaan mercenaries are meant to pose a serious challenge but they're not meant to be impossible. I may have to scale back the difficulty on the last two mobs in my next version. As I noted above, one of the serious challenges involved in creating a mission in the Foundry lies in attempting to gauge how combat will play out for different players at different levels with different difficulty settings. As in
Star Trek Online
proper, I'm sure the elite setting is going to prove problematic in some cases. Again, I'm sorry you weren't able to finish the mission.