Brains Before Bounty(by Dixonium)
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Join Date: Dec 2007
04-09-2011, 02:24 AM
Originally Posted by
Thanks for your feedback, Walshicus. I'm sorry that you didn't enjoy the mission. The Nausicaan mercenaries are meant to pose a serious challenge but they're not meant to be impossible. I may have to scale back the difficulty on the last two mobs in my next version. As I noted above, one of the serious challenges involved in creating a mission in the Foundry lies in attempting to gauge how combat will play out for different players at different levels with different difficulty settings. As in
Star Trek Online
proper, I'm sure the elite setting is going to prove problematic in some cases. Again, I'm sorry you weren't able to finish the mission.
On reflection I have over-reacted here. It is still a great mission and I was just frustrated I couldn't get further in. The Heavy infantry was one-shotting me on Advanced.
I don't know if I can change or remove my review, but will try. If you do tweak it down a teeny bit, I really think it would play better. Until then I may have to experiment with a new Away Team.